Benutzer-Werkzeuge

Webseiten-Werkzeuge


zp9290.ini

Unterschiede

Hier werden die Unterschiede zwischen zwei Versionen angezeigt.

Link zu dieser Vergleichsansicht

Beide Seiten der vorigen RevisionVorhergehende Überarbeitung
Nächste Überarbeitung
Vorhergehende Überarbeitung
zp9290.ini [2012/08/11 07:14] adietrichzp9290.ini [2020/06/24 14:33] (aktuell) – Externe Bearbeitung 127.0.0.1
Zeile 5: Zeile 5:
 #\\ #\\
 #[LOGTRM_001_BLOCK_01] #section name\\ #[LOGTRM_001_BLOCK_01] #section name\\
-#        |||       ++-- block counter of profiles (01..99)\\ +#        |||       ++-- block counter of profiles (01..99) =ZANBE\\ 
-#        +++----------- logic terminal number\\+#        +++----------- logic terminal number (TERMINAL_LTN\\
 #ZP01=08.00-17.00,1111100,100000000,1,1234 #section data\\ #ZP01=08.00-17.00,1111100,100000000,1,1234 #section data\\
 #  || ||||||||||| ||||||| ||||||||| | ++++-- level (hex, 0..F)\\ #  || ||||||||||| ||||||| ||||||||| | ++++-- level (hex, 0..F)\\
Zeile 20: Zeile 20:
 #        +++-- logic terminal number\\ #        +++-- logic terminal number\\
 #LK01=00,00,00,Gate01 Text\\ #LK01=00,00,00,Gate01 Text\\
-#  || || || || +++++++++++-- text information, up to 20 char +#  || || || || +++++++++++-- text information, up to 20 char\\ 
-#  || || || ++-------------- 'to' room number +#  || || || ++-------------- 'to' room number\\ 
-#  || || ++----------------- 'from' room number +#  || || ++----------------- 'from' room number\\ 
-#  || ++-------------------- levelcode (00..16) +#  || ++-------------------- levelcode (00..16)\\ 
-#  ++----------------------- profile counter (01..16) (booking-head) +#  ++----------------------- profile counter (01..16) (booking-head)\\ 
-+#\\ 
-# logic terminal number (LTN) = aus der Terminal.ini [Terminal_<LTN>+# logic terminal number (LTN) = aus der Terminal.ini [Terminal_<LTN>]\\ 
-# profile counter = er können bis zu 16 Leser am 9290 angeschlossen werden +# profile counter = er können bis zu 16 Leser am 9290 angeschlossen werden\\ 
-# Levelcode = wird für die Bit Kodierung verwendet beim Level +# Levelcode = wird für die Bit Kodierung verwendet beim Level\\ 
-+#\\ 
-#[LOGTRM_003_BLOCK_01] +#[LOGTRM_003_BLOCK_01]\\ 
-#ZP01=08.00-17.00,1111100,100000000,1,0001 +#ZP01=08.00-17.00,1111100,100000000,1,0001\\ 
-#ZP02=08.00-17.00,1111100,100000000,1,0003 +#ZP02=08.00-17.00,1111100,100000000,1,0003\\ 
-#ZP03=08.00-17.00,1111100,100000000,1,0011 +#ZP03=08.00-17.00,1111100,100000000,1,0011\\ 
-#ZP04=08.00-17.00,1111100,100000000,0,00F1 +#ZP04=08.00-17.00,1111100,100000000,0,00F1\\ 
-#ZP06=08.00-17.00,1111100,100000000,1,0021 +#ZP06=08.00-17.00,1111100,100000000,1,0021\\ 
-#ZP07=08.00-17.00,1111100,100000000,1,00E1 +#ZP07=08.00-17.00,1111100,100000000,1,00E1\\ 
- +\\ 
-#[LOGTRM_003] +#[LOGTRM_003]\\ 
-#LK01=01,00,00,Gate01 Text +#LK01=01,00,00,Gate01 Text\\ 
-#LK02=01,00,00,Gate02 Text this text will be cut after 20 characters+#LK02=01,00,00,Gate02 Text this text will be cut after 20 characters\\
  
zp9290.ini.1344669259.txt.gz · Zuletzt geändert: 2020/06/24 14:33 (Externe Bearbeitung)